Adam Roche
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Arkham Knight - Rocksteady

Whilst working as part of a team at Spov, we set up a technical pipeline to test animation and design work, directly with Batman Arkham Kinght’s developers, Rocksteady.

Using Scaleform as a way of integrating the work into the game, I created style frames, cinematics, user interface graphics and 3D content for the fear gas and brain scanning sequence.

See below for more.

Concept Pitch Stills

Concept Pitch Stills

A Selection of my work for the concept pitch below. I animated the vector graphics and then filmed myself interactive with the screens.

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Style Frames

Style Frames

Below are some style frames for the Cloudburst sequence that appeared in the game.

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Cloudburst_Animatic_v010.png
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Cloudburst_Animatic_v009.png
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Batman_AdamRoche_CHEMICAL_v01.gif
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Batman_AdamRoche_PP_v01.gif
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Credits

Credits

Client - Rocksteady / Warner Bros

Produced by - Spov

Motion Graphics - Andrea Braga, Kieran Gee-Finch, Adam Roche
Producer - Emma Middlemiss